While shouldering my way through a particularly grinding commute this week, I found myself with the time to listen to a pair of mp3’s that had been sitting on my phone. The first was a recording of the 2016 Worldcon panel on “State of Short Fiction" that saw its moderator, Dave Truesdale, ejected from that convention in particular, from Worldcon in general, and from all of polite society. The second was the much less well known Appendix N seminar held at GenCon 2016, which was sponsored by the crew over at Goodman Games. Listening to the two back to back provided a clear example of the stark contrast between the tiredness and tedium of the leaders of the dinosaur publishing outfits and the passion and creativity of the new school guys working out on the fringes of the genre.
Brief aside: If your attack or defense of Truesdale includes the notion that he shouldn’t have recorded the panel, you’re an idiot, and I’ll reject the remainder of your analysis out of hand. A panel discussion is a public event in which the participants have no expectation of privacy. You are also signaling that the views expressed by ‘your side’ don’t stand up to the light of scrutiny, and if you don’t have enough faith in your views to allow that, then why would anyone else adopt them?
The question of Truesdale’s ouster quickly became secondary
to the far more interesting question of how such boring people came to be
tasked with writing, editing, and producing for a market that one would think
was supposed to provide non-boring materials.
Sci-fi and fantasy should be the realm of rockets and rayguns and
wizards throwing lightning bolts. It
should feature big creatures and big explosions and big science. Even when it tells stories about ideas rather
than dragons or rayguns, those ideas should be big ideas with world shaking
consequences.
The only idea expressed by the WorldCon panelists was “diversity”. They have it.
They have more of it. Anyone who
thinks they don’t have it is wrong. And
if they don’t have what you want that’s because what you want is bad and doesn’t
fit within the narrow bands of acceptable diversity. Every attempt to steer the conversation was
an attempt to drive it towards a group wide back patting over everyone’s
successes in promoting ‘the right people’ and keeping ‘the wrong people’
out.
There was no discussion about big new ideas. No one mentioned
of exciting new voices. No one talked about
interesting new developments in short fiction (hello, Cirsova!). No one mentioned a story by name, even as an
example. No one mentioned exciting new
characters or writers. It was all vague
and airy and completely tepid. Even with
Truesdale’s chain yanking, it may have been the most boring panel discussion
that I’ve ever heard. That’s really
saying something coming from a man who once spent three years working as a
hotel bartender, which meant standing in the back of countless panels listening
to everything from insurance salesmen talking about actuarials to the state of the
breakfast cereal industry to Democratic fund raising efforts – and not nationally
relevant or salacious efforts, either, but the petty, local, small change
efforts to squeeze nickels out of school teachers and easily conned elderly
people.
What struck me most about the panel was utterly banal and
pedestrian the whole thing was. It
sounded like a bunch of tired parents bickering about whether or not the next
bake sale should be traditional or only include healthy organic choices. You wouldn’t expect that from a panel featuring
the leading lights of the most exciting genre of fiction in the world, but here
we are.Listening to the second panel, hosted Goodman Games, purveyor of fine role-playing adventures for various editions of Dungeons and Dragons, was one heck of a palette cleanser. Here you listened to four guys excited about sci-fi and fantasy, discussion big ideas, concrete events and characters, and how the writers of yesterday continued to influence the writers of today. The panel was wide ranging; it discussed literature spanning more than sixty years, and drifted off into related topics like artwork and publishing. The panel was engaging; it featured laughter and disagreements. The panel was informative; even an old hand at Appendix N literature could come away with some new fragment of information they hadn’t seen before. (Personally, there were a few things about Frank Frazetta’s career arc that I hadn’t heard before.) The panel was everything you would expect from a group of people excited to work in an exciting genre like sci-fi and/or fantasy.
Listening to these two panels back to back was enlightening
just because of the contrast it provided between the two camps. It showed beyond any shadow of a doubt what
the ultimate effects of Convergence are on a company, and industry, and a
culture. One the one hand you have
grizzled and bland old dinosaurs desperate to hang onto positions of influence,
and to use that influence for political purposes. On the other hand you have energetic and
excited idea-men who just love fantasy and sci-fi, and who just want to learn
from the old masters and take their ideas in brave new directions.
That’s the choice before fans of sci-fi/fantasy today. The well trod and potentially lucrative road of the dinosaurs, or the less travelled road of the fun loving idea men.As for me, I'll be following Robert Frost down the road less travelled.